/* ==========================================================================
   OAKWD — Retro-Konsolen-Bausteine, gemeinsam für „Kid & die Enten“ und das
   Casino. Baut auf style.css auf (Tokens, .btn, .pill, Bebas Neue).
   Look: Pixel-Panels mit weißem Rahmen, abgesetzten Ecken und hartem rotem
   Schatten (das Rot der Latzhose).
   ========================================================================== */

:root {
  --game-red: #d0342c;
  --game-gold: #f2c94c;
  --frame: 4px;          /* Rahmenstärke der Panels */
  --notch: 6px;          /* abgeschnittene Pixel-Ecken */
  --drop: 6px;           /* harter Schatten */
}

/* Pixel-Kasten: weißer Rahmen, Ecken abgesetzt, harter Schatten ------------
   Wird für Panels, HUD-Kästen und Buttons benutzt. Die Ecken schneidet ein
   Pseudo-Element mit vier kleinen Quadraten in der Hintergrundfarbe ab. */
.px-box {
  position: relative;
  border: var(--frame) solid var(--paper);
  background: var(--ink);
  box-shadow: var(--drop) var(--drop) 0 var(--game-red);
}
.px-box::before {
  content: "";
  position: absolute;
  inset: calc(-1 * var(--frame));
  pointer-events: none;
  background:
    linear-gradient(var(--ink), var(--ink)) 0    0    / var(--notch) var(--notch) no-repeat,
    linear-gradient(var(--ink), var(--ink)) 100% 0    / var(--notch) var(--notch) no-repeat,
    linear-gradient(var(--ink), var(--ink)) 0    100% / var(--notch) var(--notch) no-repeat,
    linear-gradient(var(--ink), var(--ink)) 100% 100% / var(--notch) var(--notch) no-repeat;
}

/* Retro-Buttons: weißer Rand, roter Schatten, drücken sich sichtbar ein */
.px-btn, .panel .btn {
  border: 3px solid var(--paper);
  box-shadow: 5px 5px 0 var(--game-red);
  transition: transform .08s steps(2), box-shadow .08s steps(2), background .15s ease, color .15s ease;
}
.px-btn:active, .panel .btn:active { transform: translate(4px, 4px); box-shadow: 1px 1px 0 var(--game-red); }
.btn--big {
  min-height: 56px;
  padding: 14px 44px;
  font-size: clamp(20px, 3vw, 28px);
  letter-spacing: .2em;
}
/* Blinkender Pfeil vor START wie auf einer alten Konsole */
.btn--start::before {
  content: "▶";
  margin-right: .5em;
  font-size: .7em;
  animation: blink 1s steps(1) infinite;
}
@keyframes blink { 0%, 55% { opacity: 1; } 56%, 100% { opacity: .25; } }

/* Lautstärke im Pausenmenü: zwei Pixel-Regler, Musik und Effekte getrennt */
.volumes {
  display: flex;
  flex-direction: column;
  gap: 12px;
  width: min(100%, 300px);
}
.vol {
  display: grid;
  grid-template-columns: 5.5em 1fr;
  align-items: center;
  gap: 12px;
  font-size: 13px;
  letter-spacing: .26em;
  color: var(--muted-2);
  text-align: left;
}
.vol input[type="range"] {
  -webkit-appearance: none;
  appearance: none;
  width: 100%;
  height: 10px;
  margin: 0;
  background: #2b2b2b;
  border: 2px solid var(--paper);
  outline: none;
  cursor: pointer;
}
.vol input[type="range"]::-webkit-slider-thumb {
  -webkit-appearance: none;
  width: 18px;
  height: 22px;
  background: var(--paper);
  border: 0;
  box-shadow: 3px 3px 0 var(--game-red);
}
.vol input[type="range"]::-moz-range-thumb {
  width: 18px;
  height: 22px;
  background: var(--paper);
  border: 0;
  border-radius: 0;
  box-shadow: 3px 3px 0 var(--game-red);
}
.vol input[type="range"]:focus-visible { outline: 2px solid var(--game-gold); outline-offset: 3px; }

/* Ton-Schalter auf dem Startbildschirm (gleicher Stand wie der Lautsprecher im HUD) */
.pill--sound {
  min-height: 34px;
  padding: 4px 14px;
  font-size: 14px;
  letter-spacing: .16em;
  border: 2px solid var(--paper);
  background: var(--ink);
  color: var(--paper);
}
.pill--sound[aria-pressed="false"] { color: var(--muted-2); border-color: var(--muted-2); text-decoration: line-through; }

@media (prefers-reduced-motion: reduce) {
  .btn--start::before { animation: none; }
}

/* HUD-Knopf (Ton, Pause): Pixel-Box in 44 px ------------------------------ */
.hud-btn {
  display: grid;
  place-items: center;
  width: 44px;
  height: 44px;
  color: var(--paper);
  font-size: 18px;
  letter-spacing: 0;
  --frame: 3px; --drop: 4px; --notch: 4px;
  transition: transform .08s steps(2), box-shadow .08s steps(2);
}
.hud-btn:hover { background: #1f1f1f; }
.hud-btn:active { transform: translate(3px, 3px); box-shadow: 1px 1px 0 var(--game-red); }
.hud-btn-icon--on { display: none; }
.hud-btn[aria-pressed="true"] .hud-btn-icon--on { display: inline; }
.hud-btn[aria-pressed="true"] .hud-btn-icon--off { display: none; }

/* Overlay + Panel: das Dialog-Panel als Pixel-Kasten -------------------- */

.overlay {
  position: absolute;
  inset: 0;
  z-index: 10;
  display: flex;               /* margin:auto auf dem Panel zentriert und bleibt
  flex-direction: column;         bei Überlänge oben erreichbar (scrollbar) */
  align-items: center;
  padding: calc(20px + env(safe-area-inset-top, 0px)) 18px calc(24px + var(--safe-b));
  background: #0a0a0ad9;
  overflow-y: auto;
  overflow-x: hidden;
  touch-action: pan-y;   /* Overlays dürfen senkrecht scrollen, sonst nichts */
}

.panel {
  width: min(100%, 560px);
  margin: auto 0;
  padding: clamp(18px, 4vw, 28px) clamp(14px, 4vw, 26px) clamp(16px, 3vw, 22px);
  text-align: center;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 14px;
  animation: panel-in .3s steps(4) both;
}
.panel--small { width: min(100%, 360px); }
@keyframes panel-in { from { opacity: 0; transform: scale(.9); } to { opacity: 1; transform: scale(1); } }

/* Alle Zeilen eines Panels kommen leicht versetzt hinein */
.panel > * { animation: rise .35s steps(4) both; }
.panel > :nth-child(1) { animation-delay: .05s; }
.panel > :nth-child(2) { animation-delay: .10s; }
.panel > :nth-child(3) { animation-delay: .15s; }
.panel > :nth-child(4) { animation-delay: .20s; }
.panel > :nth-child(5) { animation-delay: .25s; }
.panel > :nth-child(6) { animation-delay: .30s; }
.panel > :nth-child(7) { animation-delay: .35s; }
.panel > :nth-child(8) { animation-delay: .40s; }
.panel > :nth-child(9) { animation-delay: .45s; }
.panel > :nth-child(10) { animation-delay: .50s; }
.panel > :nth-child(11) { animation-delay: .55s; }
@keyframes rise { from { opacity: 0; transform: translateY(8px); } to { opacity: 1; transform: translateY(0); } }

.panel-logo {
  width: min(64%, 300px);
  height: auto;
  image-rendering: pixelated;
  image-rendering: crisp-edges;
  filter: drop-shadow(0 3px 0 #0a0a0a);
}


.panel-kicker {
  margin: 0;
  font-size: clamp(13px, 1.8vw, 16px);
  letter-spacing: .3em;
  color: var(--muted-2);
}
.panel-title {
  margin: 0;
  font-size: clamp(44px, 11vw, 96px);
  line-height: .95;
}
.panel-title .hl { box-shadow: var(--drop) var(--drop) 0 var(--game-red); }
.panel-text {
  margin: 0;
  max-width: 34ch;
  font-size: clamp(17px, 2.2vw, 22px);
  line-height: 1.35;
  letter-spacing: .06em;
  color: #c4c4c4;
  text-wrap: pretty;
}
.panel-hint {
  margin: 0;
  font-size: clamp(14px, 1.8vw, 17px);
  letter-spacing: .18em;
  color: var(--muted-2);
}

.panel-actions {
  display: flex;
  flex-wrap: wrap;
  justify-content: center;
  gap: 12px 14px;
  margin-top: 6px;
}


.panel-meta {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  justify-content: center;
  gap: 14px 26px;
  margin-top: 4px;
  font-size: 14px;
  letter-spacing: .22em;
  color: var(--muted-2);
}
.panel-best strong { color: var(--paper); font-weight: 400; font-size: 18px; margin-left: 6px; }
.lang-pills--small .pill { min-height: 34px; padding: 4px 14px; font-size: 14px; border: 2px solid var(--paper); }
.lang-pills--small .pill:not(.is-active) { background: var(--ink); color: var(--paper); }
.lang-pills--small .pill.is-active { background: var(--paper); color: var(--ink); }

.panel-back {
  display: inline-flex;
  align-items: center;
  min-height: 44px;
  margin-top: 2px;
  font-size: 14px;
  letter-spacing: .22em;
  color: var(--muted-2);
  transition: color .2s ease;
}
.panel-back:hover { color: var(--paper); }


/* Abgeschaltete Buttons: blass, ohne Druck-Effekt */
.panel .btn:disabled, .px-btn:disabled {
  opacity: .45;
  cursor: default;
  transform: none;
  box-shadow: 5px 5px 0 var(--game-red);
}
